Aug 12

Easier keyboard shortcuts in Nuke 6.3v8!

Our friends at The Foundry have added some new goodness in the most recent version of Nuke that makes it way easier to set up custom keyboard shortcuts. It’s so wonderfully convenient that I worked up a quick tutorial on Nukepedia to share the convenience.

May 12

I made the list!

In celebration of their 10,000th member, Nukepedia is giving away a Nuke license. I am most definitely not winning that contest, but holy cow — I’m on the list!

Nukepedia is an awesome resource. It’s so much more than a gizmo repository. It’s also a place for sharing tips and techniques and they also have a handy collection of reference data & images. It embodies the sharing spirit that makes the Nuke community so special. I couldn’t be where I am now if all those people on that list hadn’t taken the time to share what they know. Thanks to each and every one of you guys. I am super proud just to be on the same list as all of you.

Nov 10

2010 Product Catalog from The Foundry

Nov 10

AutoWrite script and tutorial posted

Yesterday was a productive day — I got my AutoWrite script cleaned up and posted to Nukepedia and also posted a short tutorial about how and why I developed it.

I came up with this hack for Nuke because I am fundamentally lazy and detest manually updating output paths when I version up. The AutoWrite eliminates that manual work by looking at the Nuke script’s filename and path and auto-magically following along each time the script is updated. No user intervention required!

Aug 10

Background render script for Nuke updated.

I have a little break in between shows right now, so I’ve started working my script for launching background renders from Nuke again. It’s now called “bgNukes” and has what should be a permanent home on GitHub. I’ll also try to keep it updated on Nukepedia, too.

I have two goals for it: make it work on any platform and any version from 5.2 to the current one and also provide feedback in the GUI about how the renders are progressing. both of these will require some learning on my part, but I wouldn’t have it any other way.

Update 4 September 2010: Because of some great feedback from Nukepedia, I added a feature to specify which render node (or nodes) are being executed. (Thanks Djati!)